
Sandstorm
3D first-person narrative exploration game
My work: Art Director, Concept artist & 3D artist.
The Focus
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In this world, the suns position is frozen in the sky, creating a planet whose surface is either set ablaze or frozen to its core. Survivors are only found in a small temperate belt inbetween, where they have dug deep into the earth to escape the extreme weather and search for ressources like metal and water.
As an art director I wanted to showcase the world as a barren and rough place, playing with shadow and light. Since there wasn’t much gameplay a lot of time was spent creating huge cinematic views for the player to enjoy.
The project was created over a period of 5 weeks with 5 people.